ELH Challenge #113 – Anthropomorphic Characters in E-Learning

This week’s E-learning Heroes Challenge was to use anthropomorphic characters in e-learning. Anthropomorphism simply means attributing human-like characteristics to non-human things such as toys, books, furniture and animals.

This week I decided to give the elements hydrogen and oxygen a bit of a voice in explaining the chemical formula for water. I created characters for each of the elements using PowerPoint. The interaction was built using Storyline II.

You will notice that this interaction also includes a video background of flowing water to add interest.

You can view my interaction here.

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